Plantopedia

UX/UI research and mobile design project for a plant care companion app.

Project Overview

Role: UX/UI Designer (solo project)
Timeline: 12 weeks
Tools: Figma, FigJam, Miro, Maze (or similar tools you used)
Type: B2C app concept — plant care companion


The Problem

The challenge: make plant care feel simple, helpful, and confidence-building.

Plant owners often feel unsure how to care for their plants — especially busy beginners. Existing plant apps offer generic reminders or encyclopedias, but few help users make sense of care tasks tailored to each plant’s needs. As a result:

  • Users forget watering or fertilizing

  • Conflicting advice online creates anxiety

  • Tools don’t feel personalized or actionable

The Solution

Plantopedia! The plant encyclopedia app that reminds you when to take care of your plants, and how.

User Research

Methods:
• Secondary research
— competitive products, user reviews, plant care patterns
Primary research — user interviews & surveys

Key Insights:

  • Users want clarity on what to do and when

  • Most plant apps overwhelm users with too much info at once

  • Users like reminders but want them tied to actual plant needs

  • People learn visually and socially (photos + community guidance)

User Personas & Needs:
From research, I identified core user types (e.g., Busy Beginner, Curious Hobbyist, and Experienced Collector) and mapped their goals, pain points, and motivations.


Design Process

Information Architecture & Flows

I mapped core flows for:

  • Adding a plant

  • Diagnosing plant problems

  • Setting own reminders

  • Browsing plant care guides

This helped define screens and content groupings before ever opening wireframes.

Content Prioritization

Rather than overwhelming users with encyclopedic specs, I prioritized:

  1. Actionable tasks (watering, sunlight)

  2. Personalized reminders

  3. Diagnostics (spot symptoms and suggest fixes)

  4. Plant profiles

This kept screens simple and goal-oriented.


Wireframes & Prototyping

I developed multiple fidelity stages:

  • Lo-fi sketches to explore core screens and navigation

  • Mid-fi wireframes to refine layout and interaction patterns

  • Hi-fi prototypes to test visuals, micro-interactions, and messaging

Tools: Figma & interactive prototyping

Usability Testing

I tested core tasks with users:

  • Can they add a plant?

  • Can they understand and set reminders?

  • Can they identify a common plant issue?

What I learned from testing:

  • Labels needed clearer language

  • Navigation needed stronger visual cues

  • Diagnostic feedback needed more empathy and fewer technical terms

I iterated accordingly to improve clarity and reduce friction.

The Solution

Plantopedia became a concept app that helps users:

  • Add any plant and get care recommendations tailored to that species

  • Receive smart reminders tied to realistic schedules

  • Diagnose plant issues using simple symptom indicators

  • Build confidence over time instead of guessing

Key Features:

  • Personalized plant profiles

  • Action-oriented reminders (water, fertilize, repot)

  • Visual diagnostic guidance

  • Clean, inviting UI designed for low cognitive load

Outcome

Plantopedia delivered:

  • A user-centered mobile concept grounded in real research

  • Prototypes validated through usability testing

  • A simplified plant care experience that removes anxiety and judgment

  • A design system focused on clarity and delight

Users reported:

  • Feeling more confident about plant care

  • Less stress around remembering tasks

  • Appreciation for simplicity over “encyclopedia” style interfaces

Reflection & Next Steps

This project strengthened my skills in:

  • Translating qualitative insights into actionable flows

  • Balancing personalization with simplicity

  • Iterating based on real user feedback

If I continued this product:

  • I’d build a data-driven watering algorithm

  • Add photo-based plant recognition

  • Expand community features for peer support


Thank you for reading!

Copyrights 2026 — All rights reserved

Copyrights 2026 — All rights reserved

Created by groundedUX

Created by groundedUX

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